Are Good and Evil morally equivalent?
In terms of the game, there is a general assumption that every alignment is equally valid and acceptable: though it is a minority of players who choose to play evil characters, and most antagonists (role-played by the Dungeon Master) that the players meet are evil. The equal validity of good and evil stems from the fact that the preoccupation of the people playing the game is to enhance their own characters by gaining resources and honing their expertise in the school of experience. This objective can be served whatever alignment the character espouses: so all alignments are equally valid, and it is up to the player to succeed while behaving in ways that the Dungeon Master allows to be in accordance with his alignment.