Are cellphones meant to save time — or waste it?
Except this 24-year-old isn’t playing on his Sony PlayStation. When Bajin wants his Atomic Dove fix, he whips out his mobile phone, and starts mashing the keypad and staring at text on its tiny screen. His opponents are doing the same, from as far away as New Zealand and France. They battle one another all day long, with Bajin checking in several times an hour-even while driving to work as a tennis instructor at York University in Toronto. “I was once at a red light and made this crucial attack. Then I thought, Damn, I’m going to have to defend myself in a few minutes, but I’ll be doing 180 on the highway!” And you thought Game Boys were seductive. Mobile phones are becoming today’s new portable arcade. In the last two years, “data services” have been major selling points for cellphone makers, and customers have gone mad for games. Anywhere from 70 to 150 games are available, depending on the phone. It could be as simple as poker, or as complex as a jet-fighter simulation based on the