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Are any special file naming conventions required for final delivery of sounds?

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Are any special file naming conventions required for final delivery of sounds?

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If the development team is overly organized or if they waited until late in production to bring you on board, they may already have file names programmed into the code. While renaming files is not a big deal, it may help cut down on confusion when delivery is made if they are already named appropriately. The developer should make this need clear or define an acceptable method. Large game projects demand organization and this will help keep everyone on the same page, especially when a sound the developer renamed needs to be tweaked. You definitely don’t want to spend hours searching through your differently named files for the right one. When can I expect a build of the game? The sound designer needs to actually play the game they are creating sounds for, not just so they can have a little fun, but to ensure the sound effects are a good match. Detailed descriptions, artwork and graphics can really only go so far and it isn’t until that moment when you first see and hear everything worki

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