ANSWER 1: How do I get these new ships to work with Klingon Academy?
Step 1 – Preparing Klingon Academy to accept new ships Step 2 – Adding new ships to Klingon Academy Step 1 – Preparing Klingon Academy to accept new ships Before new ships can be added to Klingon Academy, you must add the folders and files that the Klingon Academy engine requires to use new ships. The following folders must be added to the root of Klingon Academy: Gfx, Ships, Textures, and scripts. The following files must be added as well: The ‘Phasertex.dat’ file must be added to the root of Klingon Academy The ‘QBShips.txt’ file must be added to the new ‘Klingon Academy/Scripts folder’ To download a zip file that includes these folders and files, click here! After you have downloaded the zip file that includes these folders and files, unzip, and copy the directories into your ‘Klingon Academy’ root directory so you end up with something looking like this: Also make sure that the Qbships.txt file is in the ‘scripts’ folder as it should be. If you’ve followed these steps correctly, co