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Am I the only one who is disturbed by games like Zoo Tycoon and Age of Empires being brought to the DS and not utilizing the touch screen in a mouse-like way?

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Am I the only one who is disturbed by games like Zoo Tycoon and Age of Empires being brought to the DS and not utilizing the touch screen in a mouse-like way?

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Zoo Tycoon was a nice little time waster on the PC, but I can’t fathom trying to draw landscapes and cages without using the stylus. Yet, in every screen shot the touch screen only seems to be used for picking cages and stuff. How does this make any sense? You can easily navigate a menu with a digital pad, but drawing a rectangular cage just screams for a stylus. And when I heard Age of Empires was coming to the DS, I was thinking how cool it would be to select multiple units with the stylus and give them orders to attack or whatever. But when I played the game at E3, it made no sense at all. The touch screen didn’t seem to do anything. Making a game use touch screen that doesn’t need it may be gimmicky, but porting a game that would actually make sense to use it, then not using… that’s just idiotic. Rick Felice I don’t know much about Zoo Tycoon, but I played Age of Empires at E3, I too was completely confused by the game. You can use the touch screen to move units on the grid, but

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