Although hubs and switches both glue the PCs in a network together, a switch is more expensive and a network built with switches is generally considered faster than one built with hubs. Why?
When a hub receives a packet (chunk) of data (a frame in Ethernet lingo) at one of its ports from a PC on the network, it transmits (repeats) the packet to all of its ports and, thus, to all of the other PCs on the network. If two or more PCs on the network try to send packets at the same time a collision is said to occur. When that happens all of the PCs have to go though a routine to resolve the conflict. The process is prescribed in the Ethernet Carrier Sense Multiple Access with Collision Detection (CSMA/CD) protocol. Each Ethernet Adapter has both a receiver and a transmitter. If the adapters didn’t have to listen with their receivers for collisions they would be able to send data at the same time they are receiving it (full duplex). Because they have to operate at half duplex (data flows one way at a time) and a hub retransmits data from one PC to all of the PCs, the maximum bandwidth is 100 Mhz and that bandwidth is shared by all of the PC’s connected to the hub. The result is w
Related Questions
- Although hubs and switches both glue the PCs in a network together, a switch is more expensive and a network built with switches is generally considered faster than one built with hubs. Why?
- Which advanced network switch function prevents loops from occuring when multiple switches are connected to the same network?
- What are Networking Hubs?