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acquire access to OpenGL source code?

acquire OpenGL source code
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acquire access to OpenGL source code?

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There is a university/research institution licensing program. A university license entitles the institution to generate binaries and copy them anywhere, so long as nothing leaves the institution. The OpenGL source and derived binaries can only be used for non-commercial purposes on-campus. A university license costs $500 US. This license provides source code for a sample implementation of OpenGL. This source code is best designed for porting onto a system which supports the X Window System. You can drop this into the X Consortium’s X11 server source tree and build a server with the OpenGL extension. To do this properly, you should have the MIT source for an X Server and some experience modifying it. Note that this gets you a software renderer only. If your machine includes a graphics accelerator, the sample implementation is not designed to take any advantage of it. To obtain a university license, contact John Schimpf, OpenGL Licensing Manager at Silicon Graphics (jsch@sgi.com). Please

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