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What do the following terms mean: ICS, OCP, Tight, and Loose Placement?

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What do the following terms mean: ICS, OCP, Tight, and Loose Placement?

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All these terms relate to the density of your cities when it comes to city placement. Each city placement strategy is different and has its own benefits and disadvantages. Here’s an overview: ICS is Infinite City Sprawl, which means you try to pack in as many cities as you can, usually at the minimum 2 tiles apart (e.g. City – Tile – City – Tile – City). It’s mostly used in games with a goal of an early military victory or a culture victory (as more cities = more culture being produced). Corruption can get pretty high though. Tight placement means your cities are usually 3 tiles apart, so that, with roads, units can be moved from city to city in only one turn. This takes advantage of the fact that most cities won’t use more than 10-12 tiles until they build a Hospital, if they do at all. It’s used mostly at higher levels. Loose placement is like tight placement, except cities are around 4 tiles apart, to take advantage of more tiles per city. OCP is Optimal City Placement, where each c

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