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What is the Missile Boat Rule?

boat missile rule
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What is the Missile Boat Rule?

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Many of the teams in the Netmech Zone have come from the registry, which is why the vote narrowly won for this over a hybrid GC/registry missile boat rule. So here it is in full splender written by our very own Knockmore when he founded the registry. This rule has stood the test of time. That’s right, you can’t have a full-fledged missile boat. A legal mech may have a maximum of three missile racks total (LRM and SRM together). Your mech cannot be capable of doing more than 30 points of damage with each “type” of missile (LRM or SRM). This is NOT to be construed as to mean that if you use chain fire as opposed to group fire, you are allowed to carry more missiles. The only exception to this rule is unmodified, standard configs that came with the game. If you so much as move a heat sink, your mech becomes a custom config and is subject to the missile boat rule. Because this rule has been so widely misunderstood in the past, we have included below a partial list of legal configurations u

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