What is UniHuman?
UniHuman is not a program. It is a file that opens in the open source 3D modeling software suite Blender 3D. It is a base mesh with a set of morph targets that can be blended to different degrees to make a unique character. The reason a file for a program is used rather then it being a program itself is not only that I don’t have the programming prowess to code such software but it was also for speed of development and also for deep integration into Blender, the target application and audience.