What hidden features are there in other CD-i titles?
Some CD-i titles have hidden features build in. Sometimes they were used for testing, for example so that the tester should not play the whole game to reach a certain point. It’s beyond the scope of this FAQ to mention all cheats and hidden options in CD-i titles (especially the ones which give you unlimited lives and the like in games), but some of them are usefull for demonstrating a certain title. • Hotel Mario Start a new game and make sure you lose all lives in hotel 1, level 1. Then save as ‘B_ ‘ (bee, underscore, space). When you load this game, you can access all hotels, including the spectacular end-level. • Dark Castle Start a new games, and perform the following movements with the remote in the ‘Great Hall’: down, down, down, up, up, up, down, down. Now you can access all levels. The numbers at the bottom of the screen mean: 0-2 ‘Trouble’-levels, 3-6 ‘Fireball’-levels, 7-10 ‘Shield’-levels, 11-13 ‘Black Knight’-levels. • The Seventh Guest When you save a game under the name