How can I make plugins?
If you want to make plugins, the first thing you want to do is learn how to program a little. You probably want to learn C and C++ since that’s what the AU and VST SDKs are written in. Delphi is apparently also a possibility for VST Windows. For the most part, other languages unfortunately are not suitable for realtime audio applications. If you want to make Audio Unit plugins, first pick up the CoreAudio SDK from Apple Developer Connection. The Audio Unit SDK is a part of the CoreAudio SDK. Also the Audio Unit Programming Guide is a good starting point. There is also a CoreAudio API email list to which you may want to subscribe, it’s very useful (as are the list’s archives). You also might want to check out the CoreAudio Swiki. Also, Apple has published a couple of useful intro developer articles: Turning Up The Volume With Audio Units and The Sound Of Opportunity Knocking: The Audio Units Community Takes Off. And finally, once you’re ready to make fancy graphics for your plugins, I r