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What are the new conditionals?

conditionals
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What are the new conditionals?

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In the retail version of FRED2 all events began with the plain old boring when SEXP. You can do a lot with when. In fact until mid-2004 that was all you had. However there are some times when when just isn’t enough. FS2_Open has added several new conditionals that fill in some of the gaps. Every-Time Every-Time is a version of when which continuously repeats itself for the entire duration of the mission. Unlike when an event using every-time can’t ever become true or false. It is always incomplete regardless of however many times it has executed. Every-Time can basically be thought of as being the similar to a repeating event using When with a delay of 0. Due to the fact that events using Every-Time are never marked as true or false it can be used to solve problems with SEXPs like Key-Reset in repeating events. On the other hand you should never chain an event to one with every-time or use the event-true/event-false SEXPs with it as due to the fact it is always incomplete those events

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