Why Flash games?
I think the biggest thing about Flash game development, the cool thing about the underground Flash development scene, is people are doing whatever they feel like. There are no investors to report back to, no huge budgetary constraints, they’re making whatever they feel like doing. What were trying to encourage is some unusual ideas in the space, and find things that havent been done before. By funding them, we enable developers to do them at a quality that people arent used to seeing from Flash games, and trying to push that whole thing forward. How many submissions did you receive for this first selection round? Quite a few 50, 60, around there. Surprisingly, the majority of what we got in we thought by opening the floodgates and doing it by email, wed get a lot of crap. Were really surprised that wasn’t the case; there were a lot of really good things submitted. I felt bad, as if I was not being discerning, because I just wanted to greenlight everything, there were a lot of really in