What makes MELT a TOTAL 3D game?
MELT’s 3D engine has been uniquely developed by Virtual Studios for this release. MELT is not an isometric 3D game or other near miss – It is fully derived from immersive VR technology where it is impossible to fake the effects of total 3D geometry. Also you arent restricted in your movement around the Worlds – i.e. no linear path. Your view is not always tunnel vision like some of the 2 3/4 3D games and you have a full six degrees of viewing/movement capabilities. Being TOTAL 3D, characters can be enriched as you get closer. TOTAL 3D also means there is no getting stuck in polygons.