Why is obmm so slow?
As you add more and more omods to your collection, obmm can become unbearable slow. On an average machine and with all of obmm’s optional bits turned on, performance is generally acceptable up to around 100 normal sized omods, although adding a few monsters like qarl’s third texture pack to the mix can soon bring obmm to its knees. If you find obmm is becoming unresponsive, there are several settings you can tweak to speed it back up a bit. Turning off automatic conflict updating will speed up omod activation/deactivation, or completely disabling conflict tracking will further speed up omod activation and provide a decrease in startup time. Make sure archive invalidation is set to BSA redirection, rather than the much slower BSA alteration mode to greatly speed up shutdown time. Turning off ‘update unparented esp headers’ will speed up the startup time a little. For a much bigger decrease in startup time, you can put obmm into its unsafe mode. (When in this mode, never alter anything i