Why should I play your games instead of World of Warcraft or Everquest II?
If you’ve played any of the big MMOs, you know that they are about one thing and one thing only, fundamentally: killing monsters. That’s pretty much it. Yes, many of them add on things like realm vs. realm combat and crafting, or a limited PvP endgame, but there just isn’t much of a world there.Our games are different. They have player-run city-states that can do everything (depending on the game) from develop subdivisions for player housing to go to war with each other to set property tax rates on player shops within the city’s territory. You’ll find all sorts of systems that you simply aren’t going to find in a game like Warcraft – player-run libraries, the ability to become a bookie, tons of GM-run roleplaying events, active and meaningful religions with GM-run Gods. Sure, our games have monster bashing, but it’s just one of many, many things to do.In short, what you’ll find is that you’re trading eye-candy for depth and breadth of content when you switch from a World of Warcraft to